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๐ŸŒWorld & Hotspots

Worlds in D-Drops

  • Definition: Worlds in D-Drops represent the greater metropolitan areas of specific cities. These are the primary playgrounds where players can explore and engage in treasure hunts.

  • Types of Treasures: In these worlds, players primarily find server-based treasures and items. These include a variety of in-game assets that enhance the player's experience.

  • Gameplay Mechanics: The exploration in Worlds is designed to be extensive, encouraging players to thoroughly explore urban environments for treasures.

Hotspots in D-Drops

  • Definition: Hotspots are specially designated areas within the Worlds, often located in parks, fields, or publicly accessible non-traffic areas.

  • Access Requirements: Entry into hotspots requires specific items, which players can find during their hunts in the World mode.

  • Real Blockchain Treasures: Unlike the general Worlds, hotspots are where players can discover real blockchain treasures. These treasures offer tangible rewards like money, coupons, tickets, and other real-world assets.

Themed Hotspots

  • Concept: Each hotspot is based on a unique theme that dictates its gameplay mechanics and the nature of the treasures found within.

  • Example - Radioactive Hotspot:

    • Entry Ticket: Players need a specific entry ticket or item to access the radioactive hotspot.

    • Limited Time Gameplay: The radioactive hotspot introduces a gameplay mechanic where players have a limited amount of time to find and claim treasures.

    • In-Game Item - Pill: To counteract the in-game radioactivity, players use a special pill, an item that temporarily protects them but wears off after a set period.

    • Objective: Within the limited time, players must locate a treasure, successfully break it open, and claim it before the pill's effects dissipate.

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